AI Insights · Timothy · July 2022
Top 5 io Games on Android in Switzerland Q2 2022
Discover the performance trends of the top 5 io games on the Android platform in Switzerland during the second quarter of 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 io games on the Android platform in Switzerland showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared during this period.
Snake.io - Fun Snake .io Games experienced a consistent pattern in weekly downloads, peaking at 1.6K in mid-April and then gradually declining to around 947 by the end of June. The game's weekly revenue saw fluctuations, starting at $21 at the end of March, peaking at $74 in mid-April, and ending the quarter at $17. Weekly active users for Snake.io showed a peak of approximately 12.7K in mid-April and then a steady decline to around 9.7K by the end of June.
Hole.io had a notable decline in weekly downloads from 2.9K at the end of March to about 846 by the end of June. The game's weekly revenue also followed a downward trend, starting at $87 and dropping to $27 by the end of the quarter. Weekly active users saw a significant decrease from 16.7K to about 5.7K over the same period.
slither.io showed a peak in weekly downloads at 1.1K in mid-April, but this number decreased to around 457 by the end of June. The weekly revenue for slither.io remained relatively low, peaking at $30 in early June. Weekly active users peaked at 9.5K in mid-April and then declined to approximately 6.3K by the end of June.
Fish Eater.io saw an impressive spike in weekly downloads, reaching 2.7K at the end of April, but this number dropped to around 311 by the end of June. Weekly revenue for the game peaked at $30 during the last week of April and then fluctuated between $10 and $24 for the rest of the quarter. Weekly active users hit a high of 2.8K at the end of April and then stabilized around 896 by the end of June.
State.io — Conquer the World experienced relatively stable weekly downloads, peaking at 802 in early June. The game’s weekly revenue showed some fluctuation, with a high of $61 at the end of May and settling at $32 by the end of June. Weekly active users for State.io peaked at 3.4K in mid-April and ended the quarter at approximately 2.9K.
These insights into the performance of the top 5 io games on the Android platform in Switzerland for Q2 2022 are derived from Sensor Tower data. For more detailed analytics, visit Sensor Tower.